Claude Skills · Coding

Write Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.

★ 467 Synced 5 days ago View SKILL.md

At a glance

Coding Plugin install Python Actively maintained

This skill is for Coding.

Install /plugin marketplace add gamedev-skills/awesome-gamedev-agent-skills /plugin install unreal-cpp-gameplay
Can use Not declared by the author

Setup, runtime and requirements describe gamedev-skills/awesome-gamedev-agent-skills, the repo this skill ships in.

Also in gamedev-skills/awesome-gamedev-agent-skills

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