Claude Skills

Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.

★ 467 Synced 5 days ago View SKILL.md

At a glance

Plugin install Python Actively maintained
Install /plugin marketplace add gamedev-skills/awesome-gamedev-agent-skills /plugin install godot-tilemap
Can use Not declared by the author

Setup, runtime and requirements describe gamedev-skills/awesome-gamedev-agent-skills, the repo this skill ships in.

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