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Grok Build ONLY. Turn a 2D character still into smooth animation sprites via image_gen/image_edit base → image_to_video (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user wants video-to-sprite, motion capture from generated video, smoother run/walk cycles from dense frames, or runs /video2dsprite. Do NOT use on Codex/Claude — only Grok Build has image_to_video. Prefer generate2dsprite for crisp pixel sheets without video.

★ 3,319 Synced 2 weeks ago View SKILL.md

At a glance

Manual install Python Actively maintained
Install git clone --depth 1 https://github.com/0x0funky/agent-sprite-forge cp -r agent-sprite-forge/skills/video2dsprite ~/.claude/skills/video2dsprite
Can use Not declared by the author

Setup, runtime and requirements describe 0x0funky/agent-sprite-forge, the repo this skill ships in.

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Generate and revise production-oriented 2D game maps with built-in image generation as the default visual asset source, choosing a visual mo...

Generate and postprocess general 2D game assets and animation sheets: pixel-art sprites, clean HD map props, creatures, characters, NPCs, sp...