🎬 Awesome Seedance 2.5 Prompts + Seedance 2.5 Skill
A curated library of Seedance 2.5 video prompts plus Seedance 2.5 Skill, an installable Agent Skill that improves prompts, plans and reviews storyboards when needed, and generates controllable video. It uses Seedream 5.0 Pro for storyboard images and Seedance 2.0 as the current executable video default, switching to Seedance 2.5 only when the selected provider exposes it.
| Browse prompts | Submit your prompt | Install Seedance 2.5 Skill | Generate with Atlas Cloud | Get an API key |
|---|
📖 Contents
- 🤔 What is Seedance 2.5?
- 🧩 Seedance 2.5 prompt guide
- 🧠 Seedance 2.5 Skill
- 🌐 Universal Video Prompt Skill
- 🚀 How to use this repository
- ⚙️ Model and execution defaults
- 🔎 Curation and provenance
- 📊 Statistics
- 🔥 Featured Prompts
- 🏷️ Browse by Category
- 📋 All Prompts
- ❓ Frequently asked questions
- 🔗 Resources
- 📄 License
🤔 What is Seedance 2.5?
Seedance 2.5 is ByteDance's next-generation multimodal video generation model, following Seedance 2.0. It is designed for reference-driven video creation, longer narrative sequences, synchronized audio and video, and precise visual control.
Launch status: Seedance 2.5 is expected to launch in August 2026. Atlas Cloud is one of the first official API launch partners for Seedance 2.5.
Published Seedance 2.5 launch material describes up to 30-second generation, native 4K output, up to 50 multimodal references, and local region editing. Treat these as announced capabilities, not universal API parameters.
Availability note: provider availability, reference limits, duration, resolution, and editing controls can differ. The Skill verifies actual model availability instead of assuming Seedance 2.5 is callable.
🧩 Seedance 2.5 prompt guide
Prompt structure used by the Skill
- Reference binding: state what each image, video, or audio reference controls.
- Observable action: describe visible events in temporal order, including reactions and state changes.
- Spatial relationships: say where subjects, objects, and the camera are in relation to each other.
- Camera and cuts: specify framing, movement, cut order, match actions, and occlusions only where they matter.
- Visual style: define lighting, palette, texture, atmosphere, and pace.
- Audio: define dialogue, ambience, sound effects, or music when the selected model supports them.
- Constraints: preserve only the identities, product details, scene traits, and exclusions that are essential.
🧠 Seedance 2.5 Skill
Seedance 2.5 Skill is the name of the installable Agent Skill in this repository. It turns a creative brief, existing prompt, references, or a storyboard into a production-ready prompt, the necessary intermediate assets, an execution request, and a review loop.
Install
Install the workflow Skill, the Universal Video Prompt Skill it references, and the default Atlas Cloud execution Skill:
npx skills add AtlasCloudAI/awesome-seedance-2.5-prompts-skills --skill seedance-2-5-skill
npx skills add AtlasCloudAI/awesome-seedance-2.5-prompts-skills --skill universal-video-prompt-skill
npx skills add AtlasCloudAI/atlas-cloud-skills --skill atlas-cloud
What it does
- Improve prompts: turn an idea, an existing prompt, or reference assets into a clearer production-ready Seedance prompt.
- Plan and review storyboards: create a Seedream 5.0 Pro storyboard only when the video needs multi-shot planning or stronger visual consistency, display it as progress, and review its quality automatically.
- Generate and review video: use the best available Seedance model, submit through the selected Atlas Cloud channel, poll the same task to completion, and check the result.
SKILL.mdreferences/workflow.zh-CN.mdreferences/long-video.mdreferences/multi-reference.mdreferences/real-person.mdreferences/transitions.mdreferences/editing-and-extension.mdreferences/capabilities.mdreferences/model-profile.mdreferences/cinematography.mdreferences/prompt-blocks.mdreferences/prompt-templates.mdreferences/execution-adapters.mdreferences/troubleshooting.mdscripts/generate.mjs
🌐 Universal Video Prompt Skill
Universal Video Prompt Skill writes one model-agnostic prompt spec and compiles it to whichever video model you can actually call. A spec records the decisions a prompt encodes — scope, locks, staging, end states — separately from the dialect that expresses them, so the same brief survives a change of model instead of being rewritten. Each model gets a measured profile covering reference syntax, limits, timing adherence, and default-bias behaviour; the Skill probes what it does not know, degrades the spec to what the model supports, and reports every degrade.
Which one to use: use Seedance 2.5 Skill for Seedance-specific writing and execution. Use Universal Video Prompt Skill when one brief has to run across several models, when you are comparing models, or when the model you want is not available yet and the work has to proceed on another one.
Install
npx skills add AtlasCloudAI/awesome-seedance-2.5-prompts-skills --skill universal-video-prompt-skill
This Skill can be installed on its own for standalone cross-model work. A complete Seedance 2.5 Skill setup installs all three Skills shown above.
SKILL.mdreferences/spec-format.mdreferences/verifiability.mdreferences/portability.mdreferences/film-type-dna.mdreferences/model-profile-schema.mdreferences/execution.mdreferences/checklist.md
🚀 How to use this repository
- Browse: filter by category, open a real preview when available, and copy the prompt.
- Adapt: ask Seedance 2.5 Skill to rewrite a prompt for your subject, duration, aspect ratio, references, and continuity needs.
- Generate: let the Skill create and show intermediate storyboards when needed, review them automatically, and submit the final image or video request through the selected Atlas channel.
⚙️ Model and execution defaults
The workflow Skill and the execution adapter are separate layers. The workflow decides what to make; the selected Atlas channel submits, polls, and retrieves the media.
Model defaults
Storyboard stills: Seedream 5.0 Pro. Executable video default: Seedance 2.0. Seedance 2.5: only when the selected provider exposes the model and its actual limits.
- Atlas Cloud Skill: default direct execution route inside an Agent conversation. If it is missing, the workflow helps install it and directs the user to obtain an API key.
- Atlas MCP: used when the user explicitly selects MCP and its generation tools are available.
- Atlas CLI / REST: used for explicit terminal, script, CI, or batch workflows.
All asynchronous jobs are polled every 2 seconds using the same prediction ID. A timeout or delayed output is not permission to submit a duplicate paid generation.
🔎 Curation and provenance
Every prompt record keeps its category, source platform, author, source link, input references, and preview video when available. Prompt text remains unchanged during README generation.
- The
officialandcommunitylabels describe where a prompt came from; they are not a guarantee that every prompt has been independently benchmarked across every provider or model version. - A preview demonstrates one observed output under its original setup. Results can change with model version, provider parameters, references, aspect ratio, seed, and moderation.
📊 Statistics
| Metric | Count |
|---|---|
| Total Prompts | 150 |
| Categories | 33 |
| Preview Videos | 50 |
| Last Updated | 2026-08-16 |
🔥 Featured Prompts
No. 1: Crystal Ball Match-Cut Beat Film
- Category:
Match-Cut & Creative Effects - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
Description
A beat-synced match-cut film: one crystal ball etched with a glowing 'seedance' logo stays centered while eight scenes cut seamlessly behind it.
Prompt
A fast-paced, cinematic Match-cut short film synced to a driving electronic beat. A flawless crystal ball stays fixed dead-center throughout, a glowing "seedance" logo etched inside it. The ball holds razor-sharp focus while, on every strong musical beat, the background match-cuts seamlessly: Scene 1: macro close-up, cinematic water splashing around the ball, refracting intricate light. Scene 2: a vintage morning cafe, the ball on a raw-wood table, rising coffee steam and blurred commuters beyond the window. Scene 3: golden-hour dusk, a skater youth tosses and catches the ball one-handed, street racing backward behind them in gorgeous backlit sunset. Scene 4: a frenzied music festival, hands raise the ball high, refracting dazzling stage lasers. Scene 5: a lively family party table, the ball resting center-frame, blurred figures toasting and reaching for food. Scene 6: a dim cinema, hands cupping the ball as the giant screen's faint glow drifts across its surface. Scene 7: the ball on a violently vibrating speaker diaphragm, match-cutting on the climax to a spinning DJ turntable center. Scene 8: an outdoor camping night, background becoming warm bonfire and swaying string-light bokeh. Finale: on the final downbeat the ball is hurled up out of frame; cut to pure black, a minimal white-on-black "seedance" appearing dead-center. Beat-synced match-cut editing, top-tier cinematic color grading, photoreal glass refraction, ray tracing, global illumination. Subject razor-sharp, background heavy motion blur.
No. 2: Steampunk Clockwork — 30s One-Take
- Category:
One-Take Cinematography - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
Description
A 30-second steampunk miniature 3D sequence with continuous orbiting, pass-through camera moves.
Prompt
A high-end, deeply cinematic 30-second 3D motion-graphics sequence in refined steampunk and vintage-miniature style, with continuous fluid orbiting and pass-through camera moves. [0-10s] Macro close-up of an antique brass clock face that unfolds layer by layer into meshing rotating gear rings and volumetric fog. The camera pierces down through the gears; a mechanical ornithopter spirals up from a miniature canyon of stacked weathered old books. [10-20s] The camera glides forward tracking the ornithopter, seamlessly passing into a fast-spinning ornate brass zoetrope projecting galloping mechanical-horse light. The light leaps out and the scene becomes a brass floating cable car on glimmering copper rails through a forest of gears, bathed in cinematic golden-hour light. [20-30s] The camera pans elegantly down; below appears an exquisite clockwork wooden sailing ship cutting deep-blue glass-textured waves, which morph into a glowing giant moon with lantern-holding explorer silhouettes trekking a crystal-vein ridge under stars. The camera spirals smoothly back through ethereal clouds to the ticking brass clock face. Hyper-real mechanical textures, rich brass and gold tones, cinematic shallow depth of field, smooth seamless pass-through camerawork, epic fantastical adventure atmosphere.
No. 3: Windows Through Worlds (5 refs)
- Category:
Multi-Image Reference - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
A brand concept short driven by 5 reference images, gliding through windows into different worlds.
Prompt
A cinematic brand concept short. @image1 is the first frame; the picture trembles slightly, the camera pushes in to tree shadows rushing backward outside the window, their retreat accelerating, then abruptly cuts to @image2, speed easing as the camera glides slowly along a stream, birdsong and blossoms. The camera drops underwater — bubble sounds — as orange jellyfish drift gracefully past the lens @image3; the camera pulls back as small fish flit past and swim from the water into the window @image4, a girl looking around, watching them. The camera pulls back, defocuses, then refocuses sharp, switching to the music's rhythm: a Chinese-garden lattice window @image5 with light circling, church stained glass, an airplane porthole, a dome skylight, a bay window, louver blinds, a European dormer, a door peephole, a camera viewfinder, a bird's eye, a human eye close-up. It settles on the human eye; the eye closes, screen black, then suddenly opens — "seedance" appearing in the center of the eye on the accent beat.
No. 4: One-Take Through Six Rooms (8 refs)
- Category:
Multi-Image Reference - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
One continuous take following a figure through six mood-shifting rooms, driven by 8 reference images.
Prompt
One continuous take. The camera smoothly follows a person in a black coat (reference @image1) moving left to right through six connected rooms of different tones and moods. Every room shares the same structure: white walls, light herringbone wood floor, French floor-to-ceiling windows, white sheer curtains (reference @image2) but the outside view and mood differ each time. The protagonist walks at a constant pace, passing through every open door. 0-5s room one, American-comic fight: the protagonist fights a character (@image3), who is defeated; 5-10s room two, warmth, felt-craft style, window view a sunflower field (@image4), warm-orange soft light, a painter painting sunflowers (@image5), the protagonist turning felt-style on entering; 10-15s room three, sorrow, black-and-white comic stop-motion, rain outside, cold-grey light, a person alone on the floor hugging their knees, a phone glowing with an unanswered call; on entering, the light blinks off then on, the room turns color, flowers bursting into bloom; 15-20s room four, joy, a room submerged in the sea (reference @image6), the protagonist turning transparent among coral and fish; 20-25s room five, surprise, window view a sky of fireworks (reference @image7), colorful flickering light, the protagonist swept up in a cheering crowd; 25-30s a blank white room, the protagonist snaps their fingers — snap SFX — frame goes black, "seedance" in the middle (reference @image8). Cinematic quality, high-fashion advertising style, lighting entirely determined by the window views for strong emotional contrast, no text in frame.
No. 5: Video Edit — Remove All But the Lead
- Category:
Video Editing - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
Reference-video editing: erase everyone except the protagonist from a source clip.
Prompt
Video editing: remove everyone in @video1 except the protagonist.
No. 6: Multilingual Hip-Hop 'Hello' MV
- Category:
Multi-Image Reference - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
A seaside hip-hop MV built from one reference image; the lead raps 'hello' in 8 languages, lip-synced, hard cuts on the beat.
Prompt
Cinematic hip-hop / rap music video, photoreal quality, high-end tone, seaside setting. Build the frame from @image1: a band performs at a golden sand beach with crashing waves — a lead vocalist gripping a mic on a stand in the wet sand, one guitarist left, one right, a drummer at the back; a vast coastline behind, rolling waves, a warm golden-hour sun shimmering on the water, sea mist in the air. The lead in a red tracksuit raps to camera — lips and jaw precisely synced to every word, head punching to the beat. Bright, punchy, fast, confident rap. HARD CUT on the beat, each switch a double contrast (shot size and type change together). Lyrics (the lead sings 'hello' in each language in turn, precisely lip-synced): English "Hello", Chinese "你好", Japanese "こんにちは", Korean "안녕하세요", Portuguese "Olá", Thai "สวัสดี", Spanish "Hola", Arabic "مرحبا". 8 hard-cut shots (low-angle wide establishing; close-up rap to camera; macro guitar-string insert; 3/4 prowling orbit; lateral track at shore; drummer tilt-up; tight push on the lead; heroic full-band push-in), one language per shot. White balance 4000K, teal-and-amber grade, 35mm, shallow depth of field, film grain, sea mist, golden-hour flare. Premium feel, precise lip-sync, no subtitles, no text overlays, hard cuts only, total 20 seconds.
No. 7: Capsule Coffee Machine Setup Tutorial (6 refs)
- Category:
Reference-Guided Tutorial - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
A 30-second setup-and-use tutorial for a capsule coffee machine, six reference-guided steps with voiceover — from installing the water tank to the first rinse.
Prompt
A 30-second tutorial video on installing and using a capsule coffee machine. 0-2s: the opening title card reads "seedance capsule coffee machine setup tutorial". 2-5s, Step 1: install the water tank, reference @image1, medium shot from a slightly high angle, rear of the machine body, align the water tank with the slot on the back of the body and push it straight down until it clicks firmly into place, clearly showing how the tank's bottom clips align with the body's slot, the water level line visible through the tank's transparent section, voiceover "First, install the water tank. Align the tank with the slot on the back of the machine; a click means it is locked in place.". 5-9s, Step 2: install the drip tray, reference @image2, close-up front view, front bottom of the body, slide the drip tray horizontally into the guide rails at the bottom until fully seated, voiceover "Next, install the drip tray. Align the tray with the bottom rails.". 9-13s, Step 3: install the used-capsule collection box, reference @image3, close-up from a slightly low angle, the cavity beneath the drip tray, align the collection box with the recess and push it in flush with the drip tray, voiceover "Then insert the capsule collection box. Used capsules will drop down here automatically.". 13-18s, Step 4: first fill with water, reference @image4, close-up side view, the water tank at the top/back of the body, open the tank lid and pour in clean water up to the MAX water level line, then close it, emphasizing the water level line, voiceover "Open the tank lid, pour in clean water, being careful not to exceed the maximum water level line, then close the tank lid.". 18-25s, Step 5: power on, reference @image5, medium shot front view, front of the body, plug in the power cord and press the power button; the indicator light goes from blinking to steady (preheating complete), voiceover "Connect the power and press the power button. The indicator light starts blinking, which means it is preheating. When the light turns steady, the machine is ready.". 25-30s, Step 6: first rinse (without a capsule), reference @image6, medium shot moving to a close-up front-side view, without inserting a capsule press the brew button directly so hot water flows out and rinses the lines, emphasizing the "no capsule needed" note, voiceover "The last step, the first rinse. Note that this step does not require a capsule; just press the brew button. Once the rinse is done, your coffee machine is ready to use."
No. 8: Fruity Cookie Commercial (image + 6 video refs)
- Category:
Multimodal Reference (image+video) - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
- Inputs:
Description
A bright, colorful commercial for fruity cookies in four flavors — strawberry, apple, grape, orange — built from one image reference and six motion/camera video references, cut hard to a driving beat.
Prompt
A bright, colorful commercial style with fruity cookies as the hero, in four flavors — strawberry, apple, grape, and orange; strawberry flavor reference @image1. The cookies and their matching fruits are arranged in a strongly ordered geometric array; the overall frame is clean, premium, and high-energy. It opens with the fruits orbiting rapidly around the central cookie to quickly establish visual focus — reference the composition of @video1 — cutting in on a strong musical beat. Then cookies of different flavors advance toward the lens along spiral paths, forming clear spatial depth — reference the motion and camera work of @video2 — switching colors and flavors on the beat with the background music. The array of cookies pans left and right with fast plane-to-plane cuts, strawberry, apple, grape, and orange flavors alternating as the frame jump-cuts quickly to the rhythm — reference the movement of @video3. The mid-section adds up-and-down panning; the neat cookie array rises and falls vertically like a machine — reference the movement of @video4 — highlighting the beauty of order and the richness of the product. In the climax a cookie is snapped in two and the moment enters slow motion as the fruity filling bursts open, crumbs scattering, the juicy sensation and grainy impact amplified — reference the explosion effect of @video5 — then quickly returns to the fast-paced edit. The ending brings in the English text "Fresh on Seedance, made for viral vision", entering word by word in quick succession with strong rhythmic text motion and a product freeze-frame — reference @video6 — the four cookie flavors lined up neatly with the fruits bouncing in sync for a final brand-forward close, the frame full of a young, energetic, delicious, shareable ad atmosphere.
🏷️ Browse by Category
Match-Cut & Creative Effects: 1One-Take Cinematography: 1Multi-Image Reference: 3Video Editing: 2Reference-Guided Tutorial: 1Multimodal Reference (image+video): 1Image Reference: 1Image Reference (Cinematic): 1E-commerce Livestreaming: 8Food & Dining: 8Beauty & Fashion: 6Digital Tech & Gadgets: 6Automotive: 4Real Estate & Home: 4Talking Head & Digital Humans: 6Short Dramas & Emotional Stories: 8Brand Commercials & Ads: 6Travel & Cultural Tourism: 6Pets & Animals: 5Kids, Education & Science: 5Gaming, CG & Fantasy: 5Animation & Cartoons: 4Sports & Fitness: 4Music, Dance & Music Videos: 4Festivals & Solar Terms: 5Nature, Astronomy & Documentaries: 4Anthropomorphic & Creative Memes: 2Film & Storytelling: 11Advertising & E-commerce: 8Knowledge & Explainer: 6Industrial & Manufacturing: 4Creative & Misc: 3Capability Showcase: 7
📋 All Prompts
Match-Cut & Creative Effects (1)
No. 1: Crystal Ball Match-Cut Beat Film
- Category:
Match-Cut & Creative Effects - Source:
official - Author: Volcengine Ark
- Language:
en - Video: View
Description
A beat-synced match-cut film: one crystal ball etched with a glowing 'seedance' logo stays centered while eight scenes cut seamlessly behind it.
Prompt
A fast-paced, cinematic Match-cut short film synced to a driving electronic beat. A flawless crystal ball stays fixed dead-center throughout, a glowing "seedance" logo etched inside it. The ball holds razor-sharp focus while, on every strong musical beat, the background match-cuts seamlessly: Scene 1: macro close-up, cinematic water splashing around the ball, refracting intricate light. Scene 2: a vintage morning cafe, the ball on a raw-wood table, rising coffee steam and blurred commuters beyond the window. Scene 3: golden-hour dusk, a skater youth tosses and catches the ball one-handed, street racing backward behind them in gorgeous backlit sunset. Scene 4: a frenzied music festival, hands raise the ball high, refracting dazzling stage lasers. Scene 5: a lively family party table, the ball resting center-frame, blurred figures toasting and reac
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